LLU Hangout #5: Video Games and Language Learning: Hopeful dream, nightmare, or paradigm shift?

This entry is part 5 of 25 in the series LLU Live

French Game Night 003Video games and gamification are one of the topics hotly debated in the educational realm these days. The most recent Horizon Report lists it as one of the future trends in higher ed. They believe it will really take off in the next 2-3 years.

Some promote video games as a panacea that will fix all our problem in education, others demonize it and see it as an indicator of the decline of quality in education. The truth is probably somewhere in the middle. It’s an interesting medium, a versatile tool that is difficult to implement. And some of us have been using them for years. Let’s talk about it!

 

Series Navigation<< LLU Live #4: Making and Using TranscriptionsLLU Live #6: Open Education Resources / Repositories for Language Teaching and Learning >>

Felix Kronenberg is working at Rhodes College in Memphis, TN. His research interests include academic space design, video games and language learning, digital storytelling, and the culture of advertising. He teaches German and language pedagogy, and maintains the Language Technology Boot Camp blog and web site.

1 Comment

  1. A bed for a fairy · November 6, 2013 Reply

    […] made mention of this activity that I did in class during Felix’s LLU Live #5 about Games and Gaming, but I thought it might be helpful to flesh it out […]

Leave a Reply

css.php
%d bloggers like this: